key_people=new makeCM("key_people") //Making the menu object. Argument: menuname

//Menu properties 
key_people=new makeCM("key_people")
key_people.pxBetween=30
key_people.fromLeft=101 
key_people.fromTop=109
key_people.rows=1
key_people.menuPlacement="left"
key_people.offlineRoot="" 
key_people.onlineRoot="" 
key_people.resizeCheck=1 
key_people.wait=50 
key_people.fillImg="/images/cm_fill.gif"
key_people.zIndex=70

//Background bar properties
key_people.useBar=0 //Set to 1 to turn on background bar
key_people.barWidth="0"
key_people.barHeight="menu" 
key_people.barClass="ZZ-NO-TOUCH-clBar"
key_people.barX=0 
key_people.barY=0
key_people.barBorderX=0
key_people.barBorderY=0
key_people.barBorderClass="ZZ-NO-TOUCH-clBorder0"

key_people.level[0]=new cm_makeLevel() //Add this for each new level
key_people.level[0].width=90 //width of each menu item
key_people.level[0].height=19
key_people.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
key_people.level[0].borderY=0
key_people.level[0].offsetX=0 //Offset of the next level menu items
key_people.level[0].offsetY=0
key_people.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
key_people.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
key_people.level[0].align="bottom"
key_people.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
key_people.level[0].overClass="ZZ-NO-TOUCH-cl0over"
key_people.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
key_people.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
key_people.level[1].width=90
key_people.level[1].height=19
key_people.level[1].offsetX=0
key_people.level[1].offsetY=0
key_people.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
key_people.level[1].borderY=1
key_people.level[1].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
key_people.level[1].arrowWidth=9 //width + height of the arrow picture
key_people.level[1].arrowHeight=8
key_people.level[1].align="bottom"
key_people.level[1].arrowWidth=9
key_people.level[1].arrowHeight=19
key_people.level[1].arrow="/images/menu_arrow.gif"
key_people.level[1].regClass="ZZ-NO-TOUCH-cl1"
key_people.level[1].overClass="ZZ-NO-TOUCH-cl1over"
key_people.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
key_people.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
key_people.level[2].width=135
key_people.level[2].height=19
key_people.level[2].offsetX=-137
key_people.level[2].offsetY=-19-2
key_people.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
key_people.level[2].borderY=1
key_people.level[2].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
key_people.level[2].arrowWidth=9 //width + height of the arrow picture
key_people.level[2].arrowHeight=8
key_people.level[2].align="bottom"
key_people.level[2].arrowWidth=9
key_people.level[2].arrowHeight=19
key_people.level[2].arrow="/images/menu_arrow.gif"
key_people.level[2].regClass="ZZ-NO-TOUCH-cl2"
key_people.level[2].overClass="ZZ-NO-TOUCH-cl2over"
key_people.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"
